Wind

Wind is a recurring element in the Grandia series. It is one of the base elements in all games along with Fire, Water and Earth. Wind magic is based principally in harming the enemy over a wide area but can also be used to buff the party and cause status afflictions to the enemy.

Equipment
Wind equipment is a set of weapons, armor and accessories that deal, nullify, or absorb Wind damage. Daggers and knifes are the most common weapons that hold the wind attribute.

Spells
Wind magic has many offensive spells including Howl, Howlslash and Howlnado. Wind magic is often used to manipulate agility, the spell Runner appears in increase the party's agility.

Enemies
Enemies found in rocky areas tend to be resilient against wind attacks and enemies who fly are usually weak against wind attacks.