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Earth (also known as Land) is a recurring element in the Grandia series. It is one of the base elements in all games along with Fire, Wind and Water. Earth magic usually combines area damage with buffing and debuffing, primarily for defense.

Recurring Themes[]

Equipment[]

Earth equipment is a very common set of weapons, armor and accessories that deal, nullify, or absorb earth damage. One of these items is the Earthern Axe, a high-level axe found late in the game.

Spells[]

Earth magic has a range of offensive spells including Tremor and Quake. Earth magic is often used to manipulate the defense stat with the spell Diggin' raising the party's strength and Def-Loss lowering the foe's defense.

Enemies[]

Enemies found in rocky areas, in deserts and in caves tend to be resilient against earth attacks.

Appearances[]

Grandia[]

Game Element Type Effect
Diggin' Magic Increases defense of all allies
Def-Loss Magic Decreases defense of all foes
Tremor Magic Inflicts minor Earth elemental damage to a range
Gravity Magic Pulls a range of enemies together
Quake Magic Inflicts major Earth elemental damage to all enemies
Earth Charm Accessory +4 Earth Resistance
Explosion Charm Accessory +2 Earth Resistance, +2 Fire Resistance
Forest Charm Accessory +2 Earth Resistance, +2 Water Resistance
Tremor Scroll Item Deals 70HP Earth damage to range
Brown Crayon Item Raise Earth skill level
Earth Secrets Item Raise Earth skill level

Grandia II[]

Game Element Type Effect
Diggin' Magic Increases defense of all allies
Def-Loss Magic Decreases defense of all foes
Tremor Magic Inflicts minor Earth elemental damage to a range
Gravity Magic Pulls a range of enemies together
Quake Magic Inflicts major Earth elemental damage to all enemies
Guardian Staff Weapon Inflicts Earth elemental damage when attacking physically.
Quarry Staff Weapon Inflicts Earth elemental damage when attacking physically.
Earthen Axe Weapon Inflicts Earth elemental damage when attacking physically.
Earthen Cuirass Armor Level 2 Earth resistance
Magnolia Bandana Headgear Level 1 Earth resistance
Wing Boots Footwear Level 2 Earth resistance
Crystal Brooch Accessory Level 3 Earth resistance
Earth Charm Accessory Level 5 Earth resistance
Quake Stone Item Deals 650HP Earth damage to a range.

Grandia III[]

Game Element Type Effect
Diggin' Magic Increases defense and resistance of all allies
Cure Magic Removes Poison & Paralysis from one ally
Tremor Magic Inflicts minor Earth elemental damage to all enemies
Quake Magic Inflicts medium Earth elemental damage to all enemies
Meteor Strike Magic Inflicts minor Earth elemental damage to a single enemy
Poizn Magic Inflicts minor Earth elemental damage and poison to a single enemy
Halvah Magic Removes all status ailments from one ally
Resurrect Magic Revives a fallen ally
Crystal Wall Magic Negates damage done to a single ally
Gravity Magic Pulls a range of enemies to a centralized point
Force Slash Skill Inflicts minor Earth elemental and weapon damage to a fan of enemies
Ebony Armor Armor Element-based damage halved
Spirit Boots Footwear Element-based damage halved
Earth Ring Accessory Earth-element damage halved
Divine Charm Accessory Element-based damage halved
Spirit Ring Accessory Element-based damage halved / Resist all status afflictions
Quake Stone Item Inflicts minor Earth elemental damage
Meteor Bomb Item Inflicts medium Earth elemental damage

Grandia Xtreme[]

Game Element Type Effect
Diggin' Magic Increases defense of allies in range
Def-Loss Magic Decreases defense of a range of enemies
Cure Magic Removes Poison & Paralysis from one ally
Calm Magic Removes Confusion from one ally
Shake Magic Inflicts minor Land elemental damage to a single enemy
Tremor Magic Inflicts minor Land elemental damage to a range of enemies
Quake Magic Inflicts major Land elemental damage to a range of enemies
Gravity Magic Pulls a range of enemies to a centralized point
Refresh Magic Removes magic/move block from one ally
Adamantine Blade Weapon Inflicts Land elemental damage when attacking physically.
Stone Sword Weapon Inflicts Land elemental damage when attacking physically.
Earth Scimitar Weapon Inflicts Land elemental damage when attacking physically.
Quarry Staff Weapon Inflicts Land elemental damage when attacking physically.
Earth Cutlass Weapon Inflicts Land elemental damage when attacking physically.
Barbaro Ax Weapon Inflicts Land elemental damage when attacking physically.
Earth Ax Weapon Inflicts Land elemental damage when attacking physically.
Ritual Stone Ax Weapon Inflicts Land elemental damage when attacking physically.
Grand Homing Weapon Inflicts Land elemental damage when attacking physically.
Stone Armor Armor Resistant against Land elemental attacks
Earth Cuirass Armor Resistant against Land elemental attacks
Earth Robe Armor Resistant against Land elemental attacks
Wind Robe Armor Weak against Land elemental attacks
Argentis Armor Armor Weak against Land elemental attacks
White Robe Armor Weak against Land elemental attacks
Lucifer Robe Armor Resistant against all elemental attacks
Earth Bracelet Armgear Resistant against Land elemental attacks
Wind Bracelet Armgear Weak against Land elemental attacks
Goddess Bracelet Armgear Resistant against all elemental attacks
Stone Head Headgear Resistant against Land elemental attacks
Earth Hat Headgear Resistant against Land elemental attacks
Wind Hat Headgear Weak against Land elemental attacks
Stone Mask Headgear Resistant against Land elemental attacks
Blacyclone Headgear Weak against Land elemental attacks
Goddess High Heels Footwear Resistant against all elemental attacks
Earth Charm Accessory Resistant against Land elemental
Aureola Amulet Accessory Resistant against all elemental attacks attacks
Spirit Ring Accessory Resistant against all elemental attacks
Pebble Scroll Item 260HP Land elemental magic attack
Quake Stone Item 350HP Land elemental magic attack
Earth Explosion Item 1600HP Land elemental magic attack

Grandia: Parallel Trippers[]

Game Element Type Effect
Tremor Magic Inflicts minor Earth elemental damage to a single enemy
Quake Magic Inflicts minor Earth elemental damage to all enemies
Diggin' Magic Increases defense of one ally
Def-Loss Magic Decreases defense of one foe
Mardy Magic Increases magic defense of one ally
Vig-Loss Magic Decreases magic defense of one foe
Barrier Magic Protects status of one ally
Life Down Magic Decreases max HP of one foe
Matogel Magic Absorbs 20 AP from a single foe
Matogif Magic Consumes users AP to recover ally's
Peacock Charm Item 40% Magic Resistance


Grandia Elements

Fire | Wind | Water | Earth | Lightning | Blizzard | Forest | Explosion | Icarian

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