Rapp is a playable character in Grandia: Parallel Trippers. A playable character in the original game, Rapp returns to assist Yuuhi in his quest to find his way back to his home. Rapp joins automatically in the Ghost Land location. Rapp's ghost is found in the lower basement that's reached after opening the gates inside the bat roofed house, and accessing the center of the town. After this, visit the Graveyard and break a wall with Pinky. Rapp finds his body and joins the party.
Battle[]
Statistics[]
Just like in the original series, Rapp is an agile character with a good range of attacking stats. His above-average AP and impressive agility allows Rapp to unleash high power skills at a quick rate, but he suffers from poor defensive skills, which can make him a liability in longer battles.
Skills[]
Initial Weapon Levels | |||||||||||
Sword | Mace | Axe | Projectiles | Knife | Whip | Fire | Wind | Water | Earth | Light | Dark |
17 | 0 | 0 | 30 | 17 | 0 | 17 | 0 | 0 | 17 | 0 | 0 |
In Grandia: Parallel Trippers, Rapp can wield sword, knife and projectile based skills as in the original game. He also has the power to possess Fire and Earth magic but unlike the main series, Rapp cannot learn Wind or Water spells, and is therefore unable to cast Lightning, Blizzard or Forest spells either.
Special Moves[]
Rapp has the power to generate three special moves. These can only be made under certain conditions when Action Cards are played.
Skill Name | Damage | Weapon Required | Card Level | Characters Required |
Mist Hide | Spd + | Projectile | Platinum | 2 |
Demon Ball | 30 | Projectile | Gold | 3 |
Neo Demon Ball | 35 | Projectile | Platinum | 3 |
Parallel Trippers Main Characters |
Player Characters Non-Player Characters |