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Forest is a recurring element in the Grandia series. Forest magic is primarily used for defensive purposes but on occasion can be used for damage or status inflictions.

Recurring Themes[]

Equipment[]

Forest equipment is a common set of weapons, armor and accessories that deal, nullify, or absorb Forest damage. One of these items is the Forest Charm, an accessory that reduces forest elemental damage.

Spells[]

Forest magic has many status healing spells including Cure, Refresh and Halvah. Forest magic also has many recurring status inflicting spells including Craze and Poizn.

Enemies[]

With limited offensive Forest spells, only enemies resistant to all magic tend to be resilient against forest attacks. The spell, Absorber can knock out the user if cast on undead enemies.

Appearances[]

Grandia[]

Game Element Type Effect
Cure Magic Removes poison from one ally.
Poizn Magic Inflicts poison on a range of enemy.
Stram Magic Reduces attack of one enemy.
Refresh Magic Removes move block from one ally.
Craze Magic Inflicts confusion on one enemy.
Speedy Magic Increases WIT of one ally.
Halvah Magic Removes status ailments from one ally.
Star Symphony Magic Increases every stat of all allies.
Forest Charm Accessory +2 Water/Earth resistance.

Grandia II[]

Game Element Type Effect
Cure Magic Removes poison/paralysis from one ally.
Poizn Magic Inflicts poison on a range of enemies.
Refresh Magic Removes move/magic block from one ally.
Craze Magic Inflicts confusion on a range of enemies.
Speedy Magic Increases action of one ally.
Halvah Magic Removes status ailments from one ally.

Grandia Xtreme[]

Game Element Type Effect
Poizn Magic Inflicts medium Forest damage and poison on a single enemy.
Absorber Magic Inflicts medium Forest damage and absorbs HP from a range of enemies.
Craze Magic Inflicts confusion on a range of enemies.
Speedy Magic Increases action of a range of allies.
Purify Magic Removes curse/illness from one ally.
Regenera Magic Restores HP to one ally at intervals.
Halvah Magic Removes status ailments from one ally.
Resurrect Magic Revives one ally to 50% HP.
Reviva Magic Revives one ally to 100% HP.
Bamboo Katana Weapon Inflicts Forest elemental damage when attacking physically.
Wood Sword Weapon Inflicts Forest elemental damage when attacking physically.
Forest Saber Weapon Inflicts Forest elemental damage when attacking physically.
Wood Stick Weapon Inflicts Forest elemental damage when attacking physically.
Leaf Knife Weapon Inflicts Forest elemental damage when attacking physically.
Bamboo Arrow Weapon Inflicts Forest elemental damage when attacking physically.
Forest Suit Armor Resistant against Forest elemental attacks.
Earth Robe Armor Resistant against Forest elemental attacks.
White Robe Armor Resistant against Forest elemental attacks.
Wind Robe Armor Resistant against Forest elemental attacks.
Earth Bracelet Armgear Resistant against Forest elemental attacks.
Wind Bracelet Armgear Weak against Forest elemental attacks.
Earth Hat Headgear Resistant against Forest elemental attacks.
Wind Hat Headgear Weak against Forest elemental attacks.
Forest Charm Accessory Resistant against Forest elemental attacks.
Red Fly Agerics Item Deals 100HP Forest damage and poison to a single enemy.
Fly Agerics Item Deals 300HP Forest damage and poison to a single enemy.

Grandia Parallel Trippers[]

Game Element Type Effect
Cure Magic Removes poison from one ally.
Recover Magic Removes disease from one ally.
Stram Magic Removes confuse from one ally.
Refresh Magic Removes move block from one ally.
Renourish Magic Removes magic block from one ally.
Poizn Magic Inflicts poison on a single enemy.
Humble Magic Inflicts disease on a single enemy.
Craze Magic Inflicts confusion on a single enemy.
Halvah Magic Removes status ailments from one ally.
Speedy Magic Increases action of a single ally.
Peacock Charm Item 40% Magic Resistance


Grandia Elements

Fire | Wind | Water | Earth | Lightning | Blizzard | Forest | Explosion | Icarian