Grandia Wiki
"Restores HP to ally a little"
―Description[src]

Heal is a recurring Water spell in Grandia. It appears as the most basic Water-elemental spell and heals a small amount of HP to a single party member. It is often the first restorative spell the player learns.

Appearances[]

Grandia[]

Heal is a Level 1 magic spell and the default Water spell. Heal recovers a small amount of HP from a single party member and increases exp in Water-elemental magic. Heal costs 1MP to use and can be used in and outside of battle.

Grandia II[]

"Restores a little HP"
―Description

Heal is a Water spell that recovers a small amount of HP from a single party member. It costs 6MP to cast and 120MC to initially learn. Heal has a quick growth rate and requires 720MC to grow to its maximum level.

Heal can be learned from the Chaos, Fairy, Gravity, Holy, Mist and Soul Eggs.

Grandia III[]

Heal is a Water spell that recovers a small amount of HP from a single party member. It costs 4MP to cast and has a spell power of one star.

Heal can be purchased for 60G at the magic shops in Anfog Village and Mendi City and can be extracted from the Aqua Egg.

Heal
Boost Level 0 Boost Level 1 Boost Level 2 Boost Level 3
HP Restored 160 + 1.5 * RES 160 + 1.8 * RES 160 + 2.1 * RES 160 + 3.0 * RES
Preparation Time 2 Seconds 1.5 Seconds 1 Second 0.5 Seconds

Grandia Xtreme[]

Heal is a spell that recovers a small amount of HP from a single party member. It costs 6MP to cast. Heal can be cast when a character is equipped with the Aqua, Frost, or Rainbow Eggs.

Grandia: Parallel Trippers[]

091 Heal PT
"1 allies recover 42 HP"
―Description

Heal is an Action Card that recovers a small amount of HP from a single party member. It costs 20AP to cast and has an initial effect level of 42HP. Heal is initially equipped by Yuuhi, Sue and is dropped by Gill Newt and Pulper.